I solo-developed a puzzle platformer game for the GMTK Game Jam 2022, which had over 6,000 entries, and placed 395th overall. Using Unity (C#) and Aesprite, I designed and implemented all aspects of the game, from concept to completion in under one week.
I entered this solo project in the GMTK Game Jam 2023 and placed 367th out of 6,777 entries. Since then, it has been polished up and is now available on Steam. It was developed in Unity, integrating Steam API and Steam Cloud technologies to introduce me to game publishing.
As the lead programmer for a VGDC project (2023), I developed an action 2.5D game in Unity with an extensive combat system and puzzle elements. I collaborated with a team of ten, overseeing the programming side, ensuring seamless integration of gameplay mechanics and graphics.